You can access the archive of last week's symposium, "Protecting Virtual Playgrounds: Children, Law, and Play Online," here. Plus, you can see Robert Bloomfield and yours truly do a little p...
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Following up on the great survey work by Dmitri Williams and others, posted recently on Terra Nova, I have just posted some results from a survey in Second Life. Social Research Foundation, a non-prof...
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Ian Lamont, who was kind enough to guest-author here a while back, alerts us to some recent comments of Craig Mundie from Microsoft. Mundie is apparently a bit under-enthused about virtual worlds as s...
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I had a chance to interview Philip Rosedale earlier this month, leading to a broad set of posts by bloggers who follow virtual worlds (and Second Life) pretty closely. You can see the whole thing here...
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San Murugesan recently e-mailed to let me know that the Cutter IT Journal has a special issue on the subject of virtual worlds. His introduction to that issue is here. A PDF of the entire issue can be...
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First, the disclaimer: I work for Village Voice Media. Village Voice Media runs the Westword. The Westword ran this story on science museums in Second Life. Yes, I'm practicing both partiality and bla...
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Via Wired comes this bit of news about the Pentagon's fears that WoW (specifically) could be used to organize a terrorist attack.This isn't the first time intelligence agencies have considered what im...
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In fifty-and-some days we will see the conclusion of a two year U.S. presidential selection process. Temperatures have been rising as we draw near the end. Rather than finding a new means of arguing o...
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On Friday, Oct. 3, the Washington and Lee University School of Law (in scenic Lexington, Virginia) will gather a range of top thinkers to discuss the regulatory future of children's worlds in a one-da...
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I admit I haven't yet picked up a copy of Spore (beginning of the school year and all) but I figured it was being released to universal acclaim, sales, yada yada. And of course all of the pre-release ...
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As some on this list know, my research group has been working on a joint project with Sony Online Entertainment for the last two years. This collaboration has enabled our team to collect virtual world...
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Note: Today is Spore release day.If you're still reading, here's something much less hot: The LA Times recently mentioned an interesting feature of Habbo. Apparently, Sulake does not permit Habbo User...
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It is well understood that the game structures and mechanics that undergird most commercial virtual worlds today draw their underlying DNA from Diku-style text-based MUDs, though many contemporary pla...
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Gary Hayes recently posted a video tour of over fifty social virtual worlds -- his blog entry here (with some commentary). I had not seen many of these before. This is a neat resource to get a few sec...
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http://technology.timesonline.co.uk/tol/news/tech_and_web/article4557935.ece
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Apparently my gripes over Google Lively's frustrating whisper chat were heard all the way in the kingdom of Google. After posting them here at Terra Nova I received an email from Lively's User Experie...
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Professor Theodore P. Seto of Loyola Law School has the latest entry into the debate over the virtual tax question. You can find it here. Here's the abstract:When is a game only a game? To date, artic...
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Not to bring down the general caliber of academic discussion currently going on here at Terra Nova, but :).I recently wrote a feature for a new Village Voice Media pop culture blog I co-anchor called ...
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From a governance perspective – what the key structural differences between Virtual Worlds and the Internet and what does this mean for national governments? As part of the work that the Virtual Polic...
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Courtesy of Richard Heeks of University of Manchester, everything currently known with any confidence about gold farming is reported here, without any apparent agenda.
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