Readers: 24 | Updated: 04-12

My turn for Second Life drama

Translate Into:

A Reuters story just came out where I think I sound pretty harsh on the Second Life platform. There are some corrections/clarifications that I should make.

Linden Lab worked very hard to be a good partner to ESC and make the CSI launch as successful as possible. They gave us early access to a new registration process that allowed us to have avatars auto-join a group, and use newly designed avatar looks (the Reuters article implies otherwise). They worked hard to make sure that we could handle an initial user spike, and were helpful in countless other ways. The October 07 launch met our expectations, and we still get 4,000 visitors a week coming to the CSI experience months later.

Still, I would be dishonest to not acknowledge that we ran into challenges getting fans through the process and into the virtual experience because: 1. people were shy of a download, 2. not enough people have high-end graphics cards, 3. passwords had to be emailed and often got lost in spam filters, 4. the first thing people wanted to do was customize their avatar, but the built-in avatar mod tools are not yet tied to things like custom skins, clothing, hair, or other attachments.

I view Linden Lab as a great innovator, but the technology has a long way to go in terms of accessibility, usability, stability and performance. I elaborated on some of this the other day, but I’ve also been saying this for years.

Much of my frustration comes down to not having enough control over the user experience and the back-end technologies. I do not blame Linden Lab for this – they are a separate business and I do not expect their priorities to perfectly align with ours. However, this pushed us to think aggressively about alternatives, and to really examine whether the mainstream market is really ready for Second Life (and vice versa).

Some people have accused me of blaming Second Life for our own mistakes. That is not my intention. We’ve made plenty of mistakes and learned a ton as we push the envelope. However, ESC is moving away from Second Life, and I have been trying to explain the reasons. ESC is platform agnostic and we try to use the right tools for our client needs. Our needs are not the same as those trying to market to the existing SL population, or those working on enterprise collaboration who want an affordable platform for experimentation – SL is great for that.

I believe that we have to look technologies in the eye, and examine their strengths and weaknesses honestly.

A message came out at VWC that we should fret less about technical limitations and remind ourselves why we love virtual worlds. I know why I love virtual worlds, but this isn’t about my love – it is about making a great user experience and focusing on that problem.

We need to both come up with amazing experiences and overcome the technical constraints to success. I’m not thinking about the people in virtual worlds today, but the millions and millions who are not there YET.

I’m a roll-up-the-sleeves kind of guy, and while we can roll up our sleeves on the front-end of Second Life, the back end remains proprietary and in Linden Lab’s hands. It’s the same dynamic that drove developers to create OpenSIM. Similar frustrations over pace caused the most prominent open source developer on the SL viewer to recently quit. Does this mean the sky is falling for Second Life? Hell no. They have solid cash flow, a strong user base and economy, and continue to make technical advances. My response is, “Good! Keep it coming!”

I won’t be coy and hide my frustrations, but I think I have probably fostered needless drama with some unguarded comments. I am a fan of the team at Linden Lab, even if I get extremely frustrated at times (and I’m sure it is mutual). I am thrilled to see the enterprise experimentation going on in SL driven by companies like IBM, Cisco, and Rivers Run Red. I should also note that we *will* have at least one project in Second Life this year.

ESC primarily focuses on creating custom virtual world experiences and whole worlds for our clients. Right now we are focused on Web technologies, but the future is fair game. I do believe that 3D is where this will all go, and we are all trying to figure out how and when.



From The Blogs

World,Fashion, Entertainment

2007
Do you know of the tetralogy of Korean TV drama?( with stills )
Maybe some of you are Korean fans ,interested in Korean cultural traditions or crazy about a  Korean superstar like Rain.  Or there are  ome  other  things that attract you .Well ,I 'd like to introdu... 查看全文

UXmatters

02-18
Turn Usable Content into Winning Content
Findable. Scannable. Readable. Concise. Layered. We know much these days about how to make Web content usable—thanks to experts such as Robert Horn, Jakob Nielsen, Ginny Redish, and Gerry McGovern. Wh... 查看全文

Zen Habits

02-18
7 Steps to Turn Your Self-Improvement Desires Into Reality
“Reality leaves a lot to the imagination.” - John Lennon How many times have we told ourselves in complete earnestness, “I’m going to be more organized and productive from now on.”? Or that the diet s... 查看全文

Life, Health, Furnishings

05-16
There Are Things Once You Turn Away You Turn a Lifetime
There are things once you turn away you turn a lifetime. There are people whom you never have chance to see, yet when chance comes, you hesitate reckoning that seeing is not better than not seeing.The... 查看全文

b5media Business Channel Feed

03-30
Leadership requires communications [Leadership Turn]
Ask any leadership expert, consult any leadership book or blog and one of the constants that you’ll find is that it’s crucial to craft a vision and, more importantly, to be able to communicate it clea... 查看全文

Zen Habits

03-06
Flip Your Karma: 8 Tricks to Turn the Bad Into the Awesome
Fall seven times, stand up eight. - Japanese proverb Its inevitable: sometimes, life just doesnt go your way. Your schedule gets all messed up. You fail to follow your exercise plan. Someone is mean t... 查看全文

Zen Habits

06-10
Autopilot Achievement: How to Turn Your Goals Into Habits
“First we make our habits, then our habits make us.” - Charles C. NobleIt’s such a simple concept, yet it’s something we don’t always do. It’s not exceedingly difficult to do, and yet I think it’s som... 查看全文

A Miracle A Day

02-18
How To Turn A Friendship Into Something More In 6 Steps
It happens to both men and women... someone that you are interested in only looks at you as a friend.  For women, it tends to be the "just one of the guys" phenomenon, while men get the dreaded "You'r... 查看全文

Zen Habits

02-12
7 Steps to Turn Your Self-Improvement Desires Into Reality
Reality leaves a lot to the imagination. - John Lennon How many times have we told ourselves in complete earnestness, Im going to be more organized and productive from now on.? Or that the diet starts... 查看全文

Black Belt Productivity

04-10
Turn your desk into a productivity zone
Greetings all, I ran across this post this morning about How to Turn Your Desk into a Productivity Zone.  There are a lot of good items on this list. They are things that anyone can do to help you inc... 查看全文
More Articles
Elanso is a professional online platform which provides translation service for corporate or individule clients, opportunities for translation practice and translation jobs, and translation tool/software-download. Our online translators provide about 186 languages' translation service, including Japanese,Korean, French, German, Spanish, etc, among which, 20,000 are English translators. And some big translation service companies in Shanghai, Beijing, Nanjing also registered here.